AI Insights · Timothy · January 2025
Top Slime Games on Android in Latin America: Q4 2024 Performance
Explore the performance trends of the top slime games on Android in Latin America during Q4 2024, with insights from Sensor Tower.
The fourth quarter of 2024 showcased interesting trends for the top slime games on the Android platform in Latin America. Here’s a closer look at the performance of these apps, with data provided by Sensor Tower.
My Talking Slimy Slime Pet Cat from Pixeland OU saw a fluctuating pattern in its weekly revenue, which started at approximately $8K and ended the quarter around $8.6K. Weekly downloads began at 37K, dipped mid-quarter, and then rose sharply to nearly 49K by the end of December. The app maintained a robust user base, with active users peaking at around 178K in late December.
Bruno – My Talking Slime Pet by Dramaton experienced a gradual decline in weekly revenue, starting at $132 and ending the quarter at $102. Download numbers showed an initial decline but surged to 184K by the quarter's end. Active users fluctuated throughout the period, closing with over 1.3M.
Super Slime Simulator: DIY Art, another app by Dramaton, maintained a relatively stable revenue, ending at $113. Downloads increased towards the end of the quarter, reaching 94K. Active users consistently grew, peaking at 447K.
Fluid Simulation from DoGreat Technologies had modest revenue, peaking at $82 in late December. Weekly downloads were relatively stable, with a slight increase to 8K at the year's end. Active users showed a slight upward trend, ending at 14.5K.
Magic Fluids by Mad Scientist had a decrease in revenue, starting at $46 and dropping to $19. Downloads were minimal throughout the quarter, with a brief peak at 35 in late November.
For more detailed insights and data, visit Sensor Tower.